Projects

Commercial Projects

The Big Catch Logo
The Big Catch Logo

The Big Catch (2018-Present)

The Big Catch is an upcoming 3D platformer all about tight expressive movement, and catching some fish, too, developed and published by Filet Group. The Big Catch was announced on Kickstarter and Steam on September 15th, 2022.

Soviet Jump Game Logo
Soviet Jump Game Logo

Soviet Jump Game (2020)

Soviet Jump Game is an online multiplayer combat game developed by Fantastic Passion and published by Game Grumps. Soviet Jump Game was released on Steam in early access on January 9th, 2020, and left early access on July 16th, 2020. Quade undertook various technical and creative responsibilities during development, and was credited as the lead programmer of the project.


Game Jams

Lantern Lagoon OST Track Artwork
Lantern Lagoon OST Artwork

Lantern Lagoon (2020)

Lantern Lagoon was developed for Ludum Dare 46 over a 72 hour duration. Quade contributed programming, game design, graphics, and helped organize and manage the project.

Breakpoint OST Track Artwork
Breakpoint OST Artwork

Breakpoint (2017)

Breakpoint was developed for Ludum Dare 40 over a 72 hour duration. Quade contributed programming, game design, graphics, and helped organize and manage the project.

Yo! Noid 2 Logo
Yo! Noid 2 Logo

Yo! Noid 2: Enter the Void (2017)

Yo! Noid 2: Enter the Void was developed for New Jam City 2017, an unofficial game jam organized by the Waypoint community, over a one month duration. Quade contributed programming, game design, music, graphics, and helped organize and manage the project.

project: ARK Logo
project: ARK Logo

project: ARK (2013)

project: ARK was developed for the first GBJAM over a two week duration. Quade programmed, and helped design the game with Samanthuel Gillson.


Cancelled Projects

Keos Logo
Keos Logo

Keos (2016-2018)

Keos was an action/puzzle game that faithfully recreated the technical restrictions of the Nintendo Entertainment System. Keos was scheduled to be published on the Nintendo eShop for Nintendo platforms, and was in active development during 2016-2018. All game design, programming, graphics, music, and platform publishing with Nintendo was conducted by Quade.


Musical Projects

Risk of Rain Returns | ‘Hit it Son Returns’ side B (2023)

Remix of “Hit is Son” written for Risk of Rain Returns.

Compose Man 3 | Passepied nouveau (2022)

Classic Mega Man cover of the Passepied movement from Claude Debussy’s Suite bergamasque made for Compose Man 3.

Fluorescence (2020)

Original music and real-time visuals created for and streamed live on Funny Rave’s “Rave & Buster’s” show.

Nikolai Kapustin’s “Op. 82 No. 8 Prelude in B Minor” (2017)

Arrangement of Nikolai Kapustin’s “Op. 82 No. 8 Prelude in B Minor” created for STAFFcirc’s vol. 4 – SWITCHED​-​ON KAPUSTIN.

Steve Weingart’s “3 Til Dawn” on Nintendo Entertainment System (2016)

Cover of Steve Weingart’s “3 Til Dawn” created for Vancouver Chipmusic’s OVERFLOW chiptune show, and was praised by Steve Weingart himself.

Beethoven’s Piano Sonata “Pathetique” on Nintendo Entertainment System (2012)

Arrangement of the entirety of Beethoven’s Piano Sonata “Pathetique” for the Ricoh 2A03 8-bit microprocessor. The arrangement won first place in the Famicompo Mini Vol. 9, and was praised by Austin Wintory. Quade created the arrangement collaboratively with HertzDevil.

Mega Man Time Tangent (2008-2013)

Beginning as a fangame, Mega Man Time Tangent is a 49 track long soundtrack written in the style of classic Mega Man, and was created collaboratively with 9 other musicians. The released soundtrack was recorded straight off a real Nintendo Entertainment System. In his spare time, Quade directed, managed, and contributed to the project over a duration of five years.

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